Xgen interactive groom editor download Jul 12, 2018 · Hey there! I've had a few grooms now where the CV count of the hair won't change. Interactive Groom Guide Curves. Nov 4, 2017 · I created the hair I wanted in Xgen and now I want to move it to xgen interactive grooming I know a way to create curve and then use the curve in interactive grooming instead but it's doesn't keep the modifiers in xgen Hi, i'm using Maya 2018 because i wanted to add hair with XGEN interactive groom to an old project. I hope you can help me. avoid referenced file paths. Ive tried obj exporting it, but only the objects the groom was on transferred. (This confused the heck out of me at first, and can make Autodesk’s my xgen interactive groom is not working, whenever i try to use any of the brushes it just says opencl is disabled i did a little research on google, and most of them say it the gpu driver issue, i just need to up date it, but i already updated my gpu to the latest it still doesn't work Jun 13, 2018 · Hello, I started my groom with xgen classic, converted it to interactive groom and then started adding density with the Density brush to areas that I wanted more density. I gave it an Ai Standard Hair shader. Male hairstyle. com/joeparente34/https://www. I've completed an interactive groom for my character in maya, but after selecting the hair in the Xgen interactive groom editor window, and going to the "Generate" tab, there is no option to May 24, 2021 · Maya XGen Interactive Groom / CURLY HAIR Tutorial / Timelapse. Download it The modifier node appears in the Interactive Groom Editor using its node name. Hi everyone! Im having some trouble with a class project. Maya Hair / Fur - XGen Interactive Groom (PART 2) Tutorial - Practical exercise. URL: https://lotusart. Is there a w The modifier node appears in the Interactive Groom Editor using its node name. Sep 29, 2019 · Please help me. I think my scene is properly iluminated but when i hit "render" with arnold gpu, all hair is rendered white. # Warning: No valid mesh found for the given description node. From the main menu, click the Generate dropdown and select XGen Editor. 10 tips for using Maya’s XGen in Welcome to the Autodesk Maya Subreddit. I think the comb is pushing the hair splines into the mesh and they are getting stuck. In the modifier's Attribute Editor , under for Input From , disable Curves and enable Cache . Brush can use only on eyelash. com/joeparente34Twitter: https://twitter. Dec 31, 2014 · Creating a hair groom can be simple with the right workflow. I am getting these grey spheres on my model, even though the hair is clearly visible through the spheres. Depending on where you want to position the modifier in the stack do one of the following: Position the modifier node between two other interactive grooming modifier nodes and connect its In Spline Data and Out Spline Data ports to the respective ports of the Dec 15, 2021 · Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. The image below shows the direction as painting inward which is of no use. Click a flair to sort by topic and find a wealth of information regarding the content you're looking for. I'm making a scene, that has a lot of grass, at first I used the old x gen, but found difficulties in using it, such as, how to decrease the amount of grass in a certain area, and the collision modifier is way easier using the new xgen. Mar 27, 2018 · I am a beginner in Xgen, trying to create fur by Interactive Goom; however, as I increase the Density Multiplier (description_base), I found that there are few hair out of control. Apr 5, 2022 · 이 글은 Groom Workflow XGen and Unreal 글에 이어서 작성 되었다. I am having issues rendering the fur with Arnold renderer using XGen Interactive Groom Editor. Jun 29, 2017 · 2. com/joeparente34/Artstation: https://www. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright Feb 24, 2024 · It is now possible to import Maya's XGen Interactive Grooms into the Yeti graph expanding the potential workflows and use cases, whether using XGen to initiate a new groom or using Yeti to render XGen grooms with additional details the possibilities are endless. I'm trying to drive clumping behavior based on hair length; ie, long hairs clump more than short ones. XGen Technical Documentation from Autodesk. Looks like the standard Xgen description differs in options and everything from the interactive groom editor. Dose Interactive Groom linearWire must need a clump modifier to works well (especially the tip hair like the Pic I upload) . You can temporarily disable a collision object by turning this off. I'm trying out using XGen for the first time as I need a furry animated tail for a project. but there are patches that always look bald. In the XGen Interactive Groom Editor, select the curveToSpline modifier. See XGen Interactive Groom Editor. They allow you to control the hair tessellation during render times. XGen Interactive Groom Editor; Create Interactive Groom Splines Options Feb 5, 2020 · In this #tutorial I go over setting up guides for your #XGen interactive groom description. From there you can then try to open the original scene and see if anything changes. Nov 14, 2016 · Hi, I am using Xgen Interactive groom inside of Maya 2017. Description 을 선택하고, Utilities > Guides To Curves 를 선택한다. XGen Interactive Grooming Tools from Autodesk. Interactive Groom Editor 에서 Descriptin 에 Linear Wire 를 추가한다. Nov 13, 2017 · 1. We share and discuss topics regarding the world's leading 3D-modeling software. By default, preset files get saved to the xgen directory of your currently set Maya project. Saving your hair groom to an Alembic cache by selecting Generate > Cache > Create New Cache automatically adds a splineCache node to top of the modifier stack. For default splines, see XGen Spline attributes and Shape splines by varying width. When the Interactive Groom is convert from Xgen spline groom, How to avoid this strech hair without adding the clump modifier. XGen Interactive Grooming Windows and Editors. Hi, i'm trying to learn Xgen, i've been watching several tutorial and sometimes they used the "classic" Xgen and sometimes they use the interactive groom. If you're using legacy XGen Description, the groom will need to be The XGen Interactive Groom Editor is your main tool for creating, editing, and managing modifiers and sculpting layers for interactive grooming. artstation. Many more features are not included yet. Any ideas what could be the problem? Create the hair however you want in xgen Interactive groom Reduce the Density of the hairs by 90% Increase the scale of the hairs so that the hairs are very thick. With arnold using cpu, everything looks like it should. 000. Is there the ability to easily mirror a groom made with the interactive groom editor/toolset. But sadly in the Xgen Interactive Groom Editor, as far I understand, there is no wind modifier. It won't be easy but the grooming itself is very simple so hopefully you'll enjoy watchin Apr 30, 2018 · Hello, I stumbled upon a small workflow issue with XGen Interactive Groom and I'd like to share it with you. The brush tool is partially functionalized. I need to place the grooms into this final scene. A values of 0 means that the sculpt layer has no effect on the hair or fur. If you're using legacy XGen Description, the groom will need to be Interactive Grooming Editor. Insert Spans Along Width. In the Input Cache section, click the browse icon and locate the Alembic cache file containing the curves. The 'descriptions' are still in the scene with all the layers preserved, the plugin is loaded etc but the fur just wont appear (even though the file size is still very large as if The XGen Interactive Groom Editor is your main tool for creating, editing, and managing modifiers and sculpting layers for interactive grooming. Learn more at neovim. Preparing the interactive groom hairs for export. Now I wish to transfer my groom from the mesh to the completed rig, but when I use "Descriptions > Transfer" from the Xgen Interactive Groom Editor, the hairs themselves are transferred but the modifiers are not. I'm trying to move it to another machine, but it wont bring the fur across. as soon as I click Create, I get very thin black hairs in the viewport, instead of the orange default groom splines. Select one or more polygon meshes, groups, or sets to act as colliders, and then Ctrl+click the Collide modifier in the Interactive Groom Editor. Seems like they are not following the guides. The problem now is that whenever I select the comb grooming tool Maya (2020. As i saw in different picture from other artist, you can have great result with Interactive Groom. Topics in this section. I've been looking around but can Maya Hair / Fur - XGen Interactive Groom (PART 2) Beginner Tutorial. Under both OpenGL Core Profile modes, the freeze tool does not paint the splines blue. groom hair interactively using brushes and sculpt layers. I created one of the eyelashes, then did another one- selecting the faces of the geometry and then hitting the "create hair and fur" button. A new node is created in the interactive groom editor. Otherwise, see the legacy XGen learing path. I have been grooming my character through the geometry in a separate file while I also rig the model in another. May 18, 2024 · Tried to convert my Xgen Hair to Interactive Groom with the "Create IGS" button in the Generate menu, the conversion failed and there comes Download and install XGen Interactive Grooming Windows and Editors. 000 and 1. com/ Oct 27, 2017 · generate hair using the easiest / most straightforward method. For a list of common settings associated with these tools, see Common Brush Settings. Sets the weight (influence) of that sculpt layer to a value between 0. We share and discuss topics regarding the world's leading 3D software. So, I've been working on a model's hair, with Xgen interactive groom- find a good spot to save--- but then the next time I reload the scene, the hair is like the model went inside a tornado. XGen インタラクティブ グルーミング エディタ(Interactive Groom Editor) を開くには: XGen シェルフでこの アイコンをクリックします。 モデリング(Modeling) メニュー セットで、 生成 > インタラクティブ グルーミング エディタ(Generate > Interactive Groom Editor) を選択し Jan 28, 2018 · 1. It doesn't happen every time, so I can't quite figure out what I've done to lock up this attribut XGen Interactive Grooming Windows and Editors. XGen Interactive Grooming Interactive grooming descriptions and modifiers are Maya-based nodes, and therefore they can be manipulated in the Node Editor. We would like to show you a description here but the site won’t allow us. 4) crashes and I hav Welcome to the Autodesk Maya Subreddit. Xgen Window / Interactive Groom Editor 중 하나 선택 - Xgen Window는 기본 Xgen 생성으로 가이드 / 메쉬 형성 / 옵션이 다양 - Interactive Groom은 메쉬 형성을 기본으로 하며 직관적인 작업이 가능하나 옵션이 적음 3. com/JoeParente The XGen Interactive Groom Splines Attributes can be used to fine tune the rendering of XGen splines (hair) with V-Ray. Interactive Grooming Editor. But that tool is not available Mar 26, 2018 · More on Creating Hair in Maya with XGen and Interactive Grooming. (Xgen Interactive Groom Editor > Create > Inereractive Groom Splines からも作成可能)を開き、Descriptionを作成します。 ここは後からでも設定可能なため大体の数値で「Create」を実行します。 Hello! I'm looking for help :)I'm using Xgen (not the interactive groom editor) to hairstyle a character I've created a collection, then a description, and begun placing hair guides (not good names) 02) When playing a bit with the lengh, i can see hairs, cool! The XGen Interactive Groom Editor is your main tool for creating, editing, and managing modifiers and sculpting layers for interactive grooming. Select an interactive grooming tool from the XGen shelf or by selecting one from the Generate > Interactive Grooming Tool menu. To open the XGen Interactive Groom Editor: Click this icon on the XGen shelf. Whilst XGen is a very powerful and capable system, it has a very steep learning curve due to its complexity. This attribute is the same as the in the weight control in the XGen Interactive Groom Editor. Interactive grooming descriptions and modifiers are Maya-based nodes, and therefore The XGen Interactive Groom Editor is your main tool for creating, editing, and managing modifiers and sculpting layers for interactive grooming. com/JoeParente Dec 12, 2019 · A new video series starts today! You can watch me try to learn a new 3D tool within maya. See also XGen Caching submenu. Create Curves 버튼을 눌러서 Guide Curves 를 만든다. In the Interactive Groom Editor, select the description_base node. Opens the XGen Interactive Groom Editor, which is your main tool for creating, editing, and managing Descriptions, modifiers, and sculpting layers for interactive grooming. Hi! It would be so much appreciated to figure this one out. 1. com/joeparente34/Follow me Jun 26, 2018 · Hello! I'm working in Xgen interactive, and I'm trying to wrap my head around the changes to the xgen expression code between classic Xgen and Xgen Interactive. Covers the basics of XGen Interactive Grooming while grooming a cat. Because of this, it's best to determine what you want to do with your groom first and then choose the right method based on that. Jul 26, 2021 · ① Transferの実行 書き出したいDescriptionと、 それを生成するために使ったジオメトリーを選択 ※Descriptionの選択はXGen Interactive Groom Editor 内でも行えます XGen Interactive Groom Editor > Description > Transferをクリック Modifierが無い状態のDescriptionが作成され るので分かり 各ヘアの均一なシェイプを分断して、3D ノイズ エフェクトを追加してより自然な外観にします。これを実行するには、 インタラクティブ グルーミング エディタ(Interactive Groom Editor) で、そのディスクリプションのノードを選択し、 モディファイアを追加(Add Modifier) をクリックして ノイズ(Noise May 26, 2017 · To improve the realism of the grass I think two things would be needed: - blade shaped unclicking the "face camera" box only affects the preview but not the rendering perhaps there is another way to make the tubes become flat - wind dynamics I faked the wind by animating different sculpt layers is there a better way to affect the Xgen How to Use the Interactive Groom Tool in Maya's XGenAutodesk Maya Aug 13, 2019 · Xgen Interactive Groom splines not displaying / working correctly - Maya 2019 I have an issue where I'll select some faces on a mesh and create interactive groom splines. I can't use brush on eyebrow. If you have questions about specific functions, you can wri XGen interactive grooming provides a full range of tools, including sculpting brushes, modifiers, and sculpting layers, dedicated to creating all styles of hair and fur. To do this, in the Interactive Groom Editor, select the description node, click Add Modifier, and select Noise. The sphere with hair only looks as a silhouette. io. I can type in a new value, and hit rebuild, and it thinks for a moment, and then goes back to the original CV setting. In the XGen window, use the Utilities tab to select Guides to Curves. Press Shift + RMB to quickly switch between Interactive Grooming Tools using the marking menu. You can however comb them and change their direction etc. See Work with sculpt layers. I have test them both and interactive groom seems to be more intuitive. Interactive grooming descriptions and modifiers are Maya-based nodes, and therefore they can be manipulated in the Node Editor. Xgen "convert interactive groom to polygons" button missing from Maya 2017 Hey all, having a really annoying issue i'm sure there's a simple solution to. Click Create Curves. I created the following tail using 'standard' XGen (the non-interactive XGen that is, as I was following tutorial for that method). Collision objects get listed under Object Name. hey guys! I googled and I couldn't find a proper answer as to which XGEN mode to use. instagram. # Oct 27, 2017 · When you want to export your interactive groom to Alembic, go to XGen Interactive Groom Editor > Descriptions > Cache > Export Cache In the new window, make sure you tick Multiple Transforms under Advanced Options. I believe one workaround using the traditional Xgen groom is to drag an elevation brush around to lift the hairs up. That will export your finished groom with all painted masks applied. The XGen Interactive Groom Editor is your main tool for creating, editing, and managing modifiers and sculpting layers for interactive grooming. manually animate hair. For example if the Density Multiplier value is 5. 0, set it 0. Initially I selected specific faces of a mesh and created Interactive groom splines. Xgen을 형성할 오브젝트 / 페이스 클릭 2. . Jan 29, 2018 · 1. Begin sketching out the base shape of the hair or fur by using the following tools: Sep 17, 2018 · I believe that error is happening because you have Xgen open while trying to disable the plug-in. On the other hand, there's been a file I've been working in for weeks- and it never broke when I would reload it, which was nice- The problem. As of now, i have a scene that had three interactive grooms, and another scene that i use as the final scene, where all the objects come together. This reduces the density of the Welcome to the Autodesk Maya Subreddit. In the Modeling menu set: select Generate > Interactive Groom Editor. I'd recommend opening Maya to a blank empty scene and then try to unload and reload the plug-in. https://www. My final output render needs to be in vray. There's a great example in the h From the main menu, click the Generate dropdown and select XGen Editor. 2. Is there a way to render the splines directly in Vray? I know you can convert the splines to curves then import them back into a description using normal Xgen. Apr 2, 2019 · The eyelashes are an XGen description, and work fine and the eyelashes are interactive grooms, right and left. Hair not following guides Open in macbook pro, still the same. XGen Interactive Groom Editor; Create Interactive Groom Splines Options The XGen Interactive Groom Editor is your main tool for creating, editing, and managing modifiers and sculpting layers for interactive grooming. The XGen Interactive Groom Editor is your main tool for creating, editing, and managing modifiers and sculpting layers for interactive grooming. The first image is the groom applied to the rig, the hair reacts fairly well to the distortion of the geometry. Is there a way to invert this? Xgen allows to "Flip to the other side of a surface" in the Preparing the interactive groom hairs for export. If you want to create hair using XGen interactive grooming, follow the learning path below. com/3d-characters-abeimInstagram: h Jun 8, 2021 · Instagram: https://www. It's a little bit complicated way, and I really like the workclow in interactive groom splines Convert xgen splines to xgen interactive groom (if it isn't already) Neovim is a hyperextensible Vim-based text editor. use GPU acceleration. A value of 1 applies 100 percent of its influence. Lead Groom TD, Bhavika Bajpai, shares her professional workflow for creating a stylized groom using proxy tube geometry with XGen, Maya’s interactive grooming tool, to create hairstyles quickly and efficiently. Interactive Groom Tools. Here's some more info about the scene: I have in total 14 descriptions on this character (hair, facial hair, body fur, etc). Whilst there is the capability to have interactive updates, they can slow the workflow down and even then not all changes will be updated until a preview is generated, such as changing the guide shapes. XGen Interactive Groom Editor; Create Interactive Groom Splines Options May 19, 2017 · Hi Michael, thanks for looking into it. Use an The following tools appear on the XGen shelf and in the Generate > Interactive Groom Tools menu. Convert hair to polygons (Generate>Convert Interactive Groom to polygons) Create a new shader using the diffuse and opacity maps you created and assign this shader to the mesh Jun 15, 2017 · Hi guys, I have a finished xgen groom using Maya 2017 Update Interactive Groom. I leave some images so you can see the problem. Turn off the node's visibility in the Interactive Groom Editor to temporally disable the cache. Instagram: https://www. Follow me on instagram: https://www. Jul 12, 2018 · I converted all hairs in my project to standart xgen grooming, export guides from interactive groom to alembic, then imported it as curves, and then used this curves as a new guides in created new groom description. This actually has a great video and breakdown on Interactive Groom and how to get started/begin advanced grooming! In the Interactive Grooming Editor, select the description you want to save as a preset. Bug with curveToSpline on interactive groom not allowing collision on the brush to work? Welcome to the Autodesk Maya Subreddit. However now I realized that I need some more fur growing from the same xgmSplineDescription, but from the faces that I initially didn't select. Welcome to the Autodesk Maya Subreddit. In the Generator group of the node's Attribute Editor, reduce the Density Multiplier to a value by a factor of between 20 and 50. To apply it select the descriptionShape node and go to Attributes > VRay menu in the Attribute Editor. These two systems are mostly independent - that is, they don't interact except when converting from one system to the other. Once completed, your groom's output should look similar to this: Convert Grooms to XGen Interactive Grooms. Doesn't matter what software/plugin you are using (xGen, Houdini, Yeti, and all proprietary tools in big studios) they all work the with the same principle: follicles are attached to a surface at a specified uv-coordinate/Pref point so if skin moves or slides the root of the follicle will follow and hair dynamics will happen. Lets you groom hair and fur using a brush-based tools. Jan 23, 2018 · Ah ok, if you're using Interactive Groom they won't move because the guides are based on what faces/curves were selected when making the groom. Depending on where you want to position the modifier in the stack do one of the following: Position the modifier node between two other interactive grooming modifier nodes and connect its In Spline Data and Out Spline Data ports to the respective ports of the Nov 2, 2014 · This video tutorial is a quick demo of how to export and import your Xgen groom. Aug 17, 2017 · Hi, I'm using Xgen's interactive grooming tools in maya 2017. Because adding a clump will change the shape. 10. In this 3-hour workshop, Bhavika runs through a complete workflow, beginning with analyzing photographic references and explaining Mar 9, 2018 · Hello, while using Xgen and the grooming brush sometimes it has no effect because the brush tries to paint on the inside of the model. Xgen is a Hair and set dressing tool which has a great suite of int Lead Groom TD, Bhavika Bajpai, shares her professional workflow for creating a stylized groom using proxy tube geometry with XGen, Maya ’s interactive grooming tool, to create hairstyles quickly and efficiently. Mar 8, 2019 · Don’t be fooled into thinking that Interactive Grooming is part of the original “core” XGen, however – it really is a completely stand-alone system (with its own separate XGen Interactive Groom Editor) that just happens to look a lot like the original XGen. For interactive grooming splines, see XGen interactive groom descriptionShape node attributes. XGen Expression Editor from Autodesk. Nov 25, 2020 · hello there, I have a question about the interactive XGEN, I had created all my guides on my first descriptions by hand and to make the second layers of hair (like flyover) of these descriptions instead of redoing the guides from 0 I thought I could export my existing guides in CURVE to re-import them as a guide on a new description, no worries about that, but in the EXPORT area it gets stuck Aug 20, 2024 · I have a groom done with xGen (it was converted from geometry and then I worked with it until converting it to an xgen interactive groom) and what I would like to do is be able to export it and load it into another scene in order to bind the scalp to a character for rigging. Feb 22, 2021 · Is there a way to combine XGen Interactive Descriptions from within the XGen Interactive Editor or the Generate menu list? I have students that have made multiple descriptions for a single character's head hair that now wish to have them combined. Contact Support & Downloads; AREA by Autodesk; The following tools appear on the XGen shelf and in the Generate > Interactive Groom Tools menu. XGen Interactive Groom Editor; Create Interactive Groom Splines Options Welcome to the Autodesk Maya Subreddit. Nov 16, 2016 · Starting from Maya 2017, the Maya team introduced a great improvement to the XGen feature, called “Interactive hair and fur grooming with XGen”. Dec 15, 2021 · Xgen interactive groom editor bug!! the c ollision objects field is empty! Maya 2022. Aug 9, 2017 · I'm using the Comb brush on my interactive groom. Right-click to access the marking menu for the selected tool. Oct 27, 2017 · When you want to export your interactive groom to Alembic, go to XGen Interactive Groom Editor > Descriptions > Cache > Export Cache In the new window, make sure you tick Multiple Transforms under Advanced Options. deArtstation: https://www. The improvement provides a full range of tools, including sculpting brushes, modifiers, and sculpting layers, dedicated to creating all styles of hair and fur. It really is looking pretty good, at least from the front. Solved! Go to Solution. Jul 25, 2016 · @Michael_Todd - After a couple of days of testing, it appears that OpenGL Legacy as a display mode is the best option for Interactive Groom Splines in Bootcamp. XGen Learning Paths – in Autodesk Knowledge Network. Enable Enables the collision object to act as a collider. Sep 15, 2024 · Hi guys, so I´m using xgen interactive groom and did this sphere with tiger hair, but when I try to render with Arnold it just doesn´t shows. I've been using textures as density masks (for reusability purpose) and I noticed that when exporting alembic cache leaving Multiple Transform option disabled, all hair removed by the density mask make their way in the alembic cache. Aug 25, 2021 · Hello, I have a character model of a monkey with about 8500 faces unsmoothed which is rigged (with advanced skeleton) and I subsequently added interactive grooming splines to it and created guide curves. To complicate things further, my groom will only show up in the xGen control window and doesn't even exist in the interactive groom editor, why is that?? I have tried selecting my descriptions and baking them as alembic caches, but when brought back into maya, they are just collections of empty group nodes. Turn on to increase the resolution of the polygon mesh by adding spans to the mesh width. Now I want to find out what is the overall hair/strand count of the groom - is there a way of getting that information from xgen Interactive Grooms and XGen Descriptions are mostly independent - that is, they don't interact except when converting from one system to the other. Get started with XGen interactive grooming from Autodesk. (I'm guessing I can do this the long way of converting to cache > curves > mirror curves > curveToSpline again but this is super long winded) 3. I've looked through the options but don't see anything that seems to allow this. This reduces the density of the In this #tutorial I go over setting up the groom modifiers for my #xgen IG workflow. Create a guide layer in the 'Xgen interactive groom' window, deselect everything, select all of your curves, hold ctrl, then select the guide layer that you created, in the 'Xgen interactive groom' window. In the Export Interactive Groom Preset window, click the browse icon to save the preset to a specified location. Select Description > Preset > Export. Break up the uniform shape of each hair and make them appear more natural by adding a 3D noise effect. XGen interactive grooming provides a full range of tools, including sculpting brushes, modifiers, and sculpting layers, dedicated to creating all styles of hair and fur. I'm happy with the tail as it appears there, and I added some animation that worked fine on my PC. Apr 24, 2017 · Then create an Xgen interactive groom on the same surface that your curves are on. I selected the description in the xgen interactive groom editor, Descriptions - Cache Try renaming your preferences folder or deleting it, also from what I understand the Xgen menu and interactive groom editor are 2 different workflows, I usually only use the interactive groom editor to generate the fur using (interactive groom editor > create > interactive groom splines) and edit it with the interactive grooming tools (hold space > generate > interactive grooming tools) Welcome to the Autodesk Maya Subreddit. Oct 27, 2017 · In Maya, there are two XGen hair creation systems: XGen Interactive Grooming and legacy XGen (which also includes groomable splines). I have since done a turntable and have found that the side views of my character have some major issues. If you have questions about specific functions, May 20, 2018 · I decided to use XGen interactive groom to create hair for my character. For detailed description in text and with images find this tutorial on http:/ The XGen Interactive Groom Editor is your main tool for creating, editing, and managing modifiers and sculpting layers for interactive grooming. tqtvrs tehcvvy frod fzas mld iim ugrcq whzfl ogkbj jras